std::random_shuffle, std::shuffle
来自cppreference.com
|
|
This page has been machine-translated from the English version of the wiki using Google Translate.
The translation may contain errors and awkward wording. Hover over text to see the original version. You can help to fix errors and improve the translation. For instructions click here. |
| Defined in header <algorithm>
|
||
| template< class RandomIt > void random_shuffle( RandomIt first, RandomIt last ); |
(1) | |
| template< class RandomIt, class RandomFunc > void random_shuffle( RandomIt first, RandomIt last, RandomFunc& r ); |
(2) | (至 C++11) (C++11 起) |
| template< class RandomIt, class URNG > void shuffle( RandomIt first, RandomIt last, URNG&& g ); |
(3) | (C++11 起) |
在給定的範圍內進行重新排序元素
[first, last)等,這些元素的每一個可能的排列具有相等概率的外觀.Original:
Reorders the elements in the given range
[first, last) such that each possible permutation of those elements has equal probability of appearance.The text has been machine-translated via Google Translate.
You can help to correct and verify the translation. Click here for instructions.
You can help to correct and verify the translation. Click here for instructions.
1)
隨機數生成器是實現定義的,但經常使用的功能std::rand.
Original:
The random number generator is implementation-defined, but the function std::rand is often used.
The text has been machine-translated via Google Translate.
You can help to correct and verify the translation. Click here for instructions.
You can help to correct and verify the translation. Click here for instructions.
2)
隨機數生成器的功能是對象
r. Original:
The random number generator is the function object
r. The text has been machine-translated via Google Translate.
You can help to correct and verify the translation. Click here for instructions.
You can help to correct and verify the translation. Click here for instructions.
3)
隨機數生成器的功能是對象
g.Original:
The random number generator is the function object
g.The text has been machine-translated via Google Translate.
You can help to correct and verify the translation. Click here for instructions.
You can help to correct and verify the translation. Click here for instructions.
目錄 |
[编辑] 參數
| first, last | - | 範圍內隨機洗牌的元素
Original: the range of elements to shuffle randomly The text has been machine-translated via Google Translate. You can help to correct and verify the translation. Click here for instructions. |
| r | - | 函數對象作為
iterator_traits<RandomIt>::difference_type如果調用返回一個隨機選擇的類型的值轉換為r(n)在區間[0,N) Original: function object returning a randomly chosen value of type convertible to iterator_traits<RandomIt>::difference_type in the interval [0,n) if invoked as r(n) The text has been machine-translated via Google Translate. You can help to correct and verify the translation. Click here for instructions. |
| g | - | 函數對象返回一個隨機選擇的值的類型
URNG::result_type在區間[g.min(),栽培大豆()]如果調用為g()(例如任何從<random>的均勻分布的隨機數發生器) Original: function object returning a randomly chosen value of type URNG::result_type in the interval [g.min(), g.max()] if invoked as g() (e.g. any of the uniform random number generators from <random>) The text has been machine-translated via Google Translate. You can help to correct and verify the translation. Click here for instructions. |
| Type requirements | ||
-RandomIt must meet the requirements of ValueSwappable and RandomAccessIterator.
| ||
-URNG must meet the requirements of UniformRandomNumberGenerator.
| ||
[编辑] 返回值
(無)
Original:
(none)
The text has been machine-translated via Google Translate.
You can help to correct and verify the translation. Click here for instructions.
You can help to correct and verify the translation. Click here for instructions.
[编辑] 複雜性
線性
first和last之間的距離Original:
linear in the distance between
first and lastThe text has been machine-translated via Google Translate.
You can help to correct and verify the translation. Click here for instructions.
You can help to correct and verify the translation. Click here for instructions.
[编辑] 可能的實現
| First version |
|---|
template<class RandomIt, class RandomFunc> void random_shuffle(RandomIt first, RandomIt last, RandomFunc&& r) { typename std::iterator_traits<RandomIt>::difference_type i, n; n = last - first; for (i = n-1; i > 0; --i) { using std::swap; swap(first[i], first[r(i+1)]); } } |
| Second version |
template<class RandomIt, class UniformRandomNumberGenerator> void shuffle(RandomIt first, RandomIt last, UniformRandomNumberGenerator&& g) { typedef typename std::iterator_traits<RandomIt>::difference_type diff_t; typedef typename std::make_unsigned<diff_t>::type udiff_t; typedef typename std::uniform_int_distribution<udiff_t> distr_t; typedef typename distr_t::param_type param_t; distr_t D; diff_t n = last - first; for (diff_t i = n-1; i > 0; --i) { using std::swap; swap(first[i], first[D(g, param_t(0, i))]); } } |
[编辑] 為例
下面的代碼隨機打亂整數1 .. 10
Original:
The following code randomly shuffles the integers 1..10:
The text has been machine-translated via Google Translate.
You can help to correct and verify the translation. Click here for instructions.
You can help to correct and verify the translation. Click here for instructions.
#include <random> #include <algorithm> #include <iterator> #include <iostream> int main() { std::vector<int> v = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; std::random_device rd; std::mt19937 g(rd()); std::shuffle(v.begin(), v.end(), g); copy(v.begin(), v.end(), std::ostream_iterator<int>(std::cout, " ")); std::cout << "\n"; }
可能的輸出
Original:
Possible output:
The text has been machine-translated via Google Translate.
You can help to correct and verify the translation. Click here for instructions.
You can help to correct and verify the translation. Click here for instructions.
8 6 10 4 2 3 7 1 9 5
[编辑] 另請參閱
| generates the next greater lexicographic permutation of a range of elements (函數模板) | |
| generates the next smaller lexicographic permutation of a range of elements (函數模板) | |